a chinese woman with short hair wearing a virtual reality headset looking at her hands through the sensors
Dan Xu

I am a creative researcher and new media artist from China and based in the Netherlands. Among many things, I am particularly interested in the creative possibilities of emerging digital technologies for expression and communication, as well as how they shape and mediate our embodied and social realities. I like to take and combine insights and approaches from different disciplines to explore questions and phenomena that trigger my curiosity. Besides research, I often make things with sound, text and code.

Since 2020, I have been a PhD candidate at the Leiden Institute of Advanced Computer Science in Leiden University. My research focuses on developing a formal framework to understand and create interactions in interactive art. I have published and presented my research at various international conferences, including International Symposium of Electronic Art (ISEA) and the EAI ArtsIT conference, as well as the leading Art-Science-Technology Journal Leonardo.

In 2024, together with some friends, we were awarded the Processing Foundation Fellowship for our collective project Screen-to-Soundscape. In this project, we have been exploring how AI and spatial audio technologies could potentially transform online experiences for blind and visually impaired individuals.

From 2021 and 2022, I was one of the first artists in residence at the Innovation Lab of Theater Utrecht. During this time, I collaborated closely with a multidisciplinary team consisting of artists and creative technologists. Together, we developed a sonic VR platform tailored for crafting immersive and interactive audio performances, and also created an immersive participatory performance designed for individual engagement showcasing this platform.

From 2018 to 2020, I worked as a Digital Transformation Designer at Digital Society School affiliated with Amsterdam University of Applied Sciences. In this period, I led and contributed to a wide array of digital transformation design research projects, under the overarching theme of Digital to Physical, in co-creation with multidisciplinary teams and various industry partners. These projects include: leveraging Internet of Things technologies to engage community members and foster meaningful connections, creating inclusive audience experiences for the visually impaired using audio-haptic technologies, exploring digital transformation opportunities for forensic mental healthcare practices. Some research insights from these projects are published and presented at various international conferences, including ACM SIGCHI. In the meantime, I have been engaging in providing educational activities in the form of hands-on workshops for topics related to Design Thinking, Creative Coding and Fast Prototyping.

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