a chinese woman with short hair wearing a virtual reality headset looking at her hands through the sensors
Dan Xu
Communication Game (2023)

Communication Game explores the performative properties of mediated communication. It takes the form of an online chat room and participants can join the chat room via a unique url and are prompt to perform in certain way. However, unbeknown to them, each url is embedded with a different mediation/deceiving strategy.

a screenshot of a chatroom

Watch the live chat below:

Speaker 1’s keyboard actions are directly broadcast to all other participants but the self-revealing speaker. Try it out below:

a screenshot of a chatroom

Speaker 2’s reactions are delayed for a random period (max. 20s) for all other participants but the appreciating speaker. Try it out below:

a screenshot of a chatroom

Speaker 3’s words are randomly selected and replaced with ‘...‘ for all other participants but the advising speaker. Try it out below:

a screenshot of a chatroom

Communication Game is largely inspired by the exercises and technologies during the Experiments in Networked Performance course from School for Poetic Computation (taught by Tiri Kananuruk & Todd Anderson).

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